Learn the essential Blender tools by completing guided training models designed by the National Center for Computing Education (NCCE). before creating your own animated 3D island scene for assessment.
Complete four training models before the assessment begins.
Learn modelling tools such as move, rotate, scale, extrude and loop cut.
Create an original animated island scene.
Add materials, textures, lighting and camera angles.
Produce a final render and animation as evidence.
Blender Academy
Before beginning your final assessment, you will complete four guided training models. These practise the core skills you will later apply to your own animated island scene.
Monkey
Snowman
Rocket
Chair
Final Scene
Blender Toolbox
Use this as a quick reference throughout the unit.
Navigation
Rotate ViewMiddle Mouse
PanShift + MMB
ZoomMouse Wheel
Frame SceneHome
Transform
MoveG
RotateR
ScaleS
DuplicateShift + D
Modelling
Edit ModeTab
ExtrudeE
Loop CutCtrl + R
DeleteX
Animation & Render
KeyframeI
Play AnimationSpace
Render ImageF12
SaveCtrl + S
BLENDER ACADEMY
Training Models
Stage 1: Blender Basics - Monkey
Goal: Learn the Blender interface by creating a simple party monkey model.
Navigate the Blender viewport.
Delete the default cube.
Add a monkey head and cone.
Move, rotate and scale objects into position.
Check your model from different angles.
Tools used in this stage
G - MoveR - RotateS - ScaleX - Delete
Teacher Tip: Use the viewport widget regularly so your objects line up correctly from all angles.